AYON Usd Resolver  0.1.0
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AyonUsdResolver Member List

This is the complete list of members for AyonUsdResolver, including all inherited members.

_CreateDefaultContext() const finalAyonUsdResolver
_CreateDefaultContextForAsset(const std::string &assetPath) const finalAyonUsdResolver
_CreateIdentifier(const std::string &assetPath, const ArResolvedPath &anchorAssetPath) const finalAyonUsdResolver
_CreateIdentifierForNewAsset(const std::string &assetPath, const ArResolvedPath &anchorAssetPath) const finalAyonUsdResolver
_fallbackContextAyonUsdResolverprivate
_GetCurrentContextPtr() constAyonUsdResolverprivate
_GetModificationTimestamp(const std::string &assetPath, const ArResolvedPath &resolvedPath) const finalAyonUsdResolver
_IsContextDependentPath(const std::string &assetPath) const finalAyonUsdResolver
_OpenAsset(const ArResolvedPath &resolvedPath) const finalAyonUsdResolver
_OpenAssetForWrite(const ArResolvedPath &resolvedPath, WriteMode writeMode) const finalAyonUsdResolver
_RefreshContext(const ArResolverContext &context) finalAyonUsdResolver
_Resolve(const std::string &assetPath) const finalAyonUsdResolver
_ResolveForNewAsset(const std::string &assetPath) const finalAyonUsdResolver
AyonUsdResolver()AyonUsdResolver
emptyStringAyonUsdResolverprivate
GetConnectedContext() constAyonUsdResolver
~AyonUsdResolver()AyonUsdResolvervirtual